As always, your research, yesterday was extremely impressive.

As always, your research, yesterday was extremely impressive. Slightly different topic today, but you will soon see how it reconnects. As I was reassembling my mind, I turned to the ancient practice of building a memory or mind palace in much the way Cicero suggests. It helps to place and organize things. To make order of chaos. To associate mental artifacts in place and in time.To reconstruct (or construct) a reality.

My mind palace is quite comprehensive, but always growing. Many of the rooms within it are Anomalous Areas or, at least my construct of them. Some are more mundane.

And I realize that the construct of a mind palace is not unlike remote participation. Here is the question. Is a mind palace really a real place in an inaccessible region? If we think it, does it exist? Can others visit or even rob from it like it were a museum?
http://time.To

Comments

  1. Edgar Allan Wright I think a fundamental question for part of your question is this: What would constitute theft of a mind palace?

    Are we talking literal theft, as in the mental artifacts are ripped from us, likely never to be seen again?

    Or are we talking something more subtle and sinister: the theft of the uniqueness of the mental artifacts? Someone copying our memories / thoughts / emotions, so that they lose the individuality?

    I think both cases have been demonstrated in different ways, which would lead your other questions to be answered in the affirmative... But what's your viewpoint on that aspect?

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  2. aslo Edgar Allan Wright what exactly is the site you shared with us?

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  3. Interesting! I'm glad to see you are looking into the mind palace!

    I think in ways the mind palace could be robbed.. if we look at it from a psychology view, depending on certain people, memories can be rewritten or even erased. I think certain Archetypes, like for example Trickster, could definitely be able to get answers or 'rob' a mind palace simply by conversation.

    As always when we involve xm though, the possibilities grow exponentially.... We've already seen that people can lose their memories, like you and many of the researchers. I wouldn't be surprised if some one has tried to explore how they can change or steal information from you all without you actually remembering it yourselves.


    On a different note I find your link interesting. The site is under construction but you can find the company through this link.

    http://www.whub.io/startups/buildonauts-limited

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  4. We begin with an assumption: we have already speculated that Remota's participation has a real scientific foundation and is based on the theory of quantum resonance.

    What would prevent us, therefore, from defining something as "a mental construct" that other people can draw from or from which they can take or add something to a different form of remote participation?
    The role play that even within the Essex project is experiencing is a great example of something like this.

    Produce a castle in the mind, full of rooms, within which we can collect and store thoughts, ideas, projects, game sessions - precisely - plans for the future.

    But it is not a theory to which only we can give credit: over time, more than one has assumed something like that could exist and that it would work the same way.

    In Dreamcatcher, released in 2001 by Stephen King, one of the protagonists has the ability to store in mind all sorts of information that can later be accessed as if it were a sort of "home - archive".

    In the series of fantasy books The Sword of Truth (Terry Goodkind, the protagonist discovers that magicians can generate mental constructs - baskets, boxcutters, boxes - where to lock information, thoughts, even their original personality if they need to be able to access To the same, untouched, at a later time.
    This allowed the protagonist to survive without a slaughter / slavery process that would break his will and make him a slave totally faithful to his new masters.

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  5. One pervasive idea in the developed world is that what matters is not the acquisition of things (which after all can be duplicated or produced from a pattern), but instead experiences, which are unique to a person.

    In a post-scarcity society, the true wealth of a person is their experiences, as they are the only things unique to that person -- and to be fully appreciated, require you to be that person (See: Nagel and bats). The idea that someone might be able to plunder memories is indicative of their value to a world where novelty is the primary currency.

    For the best study of the notion of memory palaces in the far future, I suggest Hannu Rajaniemi's The Quantum Thief.

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  6. Experience is also a way to build a connected mesh Network structure as a give mind type of society. Connections are important in any network including the human ones

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